EVENT GETAUTOAIMANGLE: Difference between revisions

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Called when the auto aim angle is desired for the weapon.
EVENT_GETAUTOAIMANGLE is a [[EDuke32_event_list|Game Event]].
 
This [[event]] is called when the auto aim angle is desired for the weapon.


Set [[AUTOAIMANGLE]] to zero to disable auto-aim for the weapon.
Set [[AUTOAIMANGLE]] to zero to disable auto-aim for the weapon.

Revision as of 11:25, 3 May 2009

EVENT_GETAUTOAIMANGLE is a Game Event.

This event is called when the auto aim angle is desired for the weapon.

Set AUTOAIMANGLE to zero to disable auto-aim for the weapon.

Default value for AUTOAIMANGLE is 48.

Example:

onevent EVENT_GETAUTOAIMANGLE

getplayer[THISACTOR].curr_weapon TEMP
ifvare TEMP PISTOL_WEAPON      // the pistol
   setvar AUTOAIMANGLE 64      // a 'wider' auto-aim angle.

endevent