Setgamepalette: Difference between revisions
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Hendricks266 (talk | contribs) prettytable, content update |
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{| {{prettytable}} | {| {{prettytable}} | ||
!Name!!Number!!Notes!! | !Name!!Number!!Notes!!Preview!! | ||
|- | |- | ||
|Normal | |Normal | ||
|align="right"|'''0''' | |align="right"|'''0''' | ||
| | | | ||
|[[image:pala.png|16px]] | |||
|- | |- | ||
|Underwater | |Underwater | ||
|align="right"|'''1''' | |align="right"|'''1''' | ||
|Has a slight blue tint. | |Has a slight blue tint. | ||
|[[image:palb.png|16px]] | |||
|- | |- | ||
|Night Vision / Slime | |Night Vision / Slime | ||
|align="right"|'''2''' | |align="right"|'''2''' | ||
|Has a slight green tint. | |Has a slight green tint. | ||
|[[image:palc.png|16px]] | |||
|- | |- | ||
|3D Realms Screen | |3D Realms Screen | ||
|align="right"|'''3''' | |align="right"|'''3''' | ||
|Looks horrible with tiles made for standard palette. This varies between different versions of the game. | |Looks horrible with tiles made for standard palette. This varies between different versions of the game. | ||
|[[image:pale.png|16px]] [[image:palf.png|16px]] | |||
|- | |- | ||
|Title Screen | |Title Screen | ||
|align="right"|'''4''' | |align="right"|'''4''' | ||
|Similar to normal, with yellow, purple, and fullbright colors changed. | |Similar to normal, with yellow, purple, and fullbright colors changed. | ||
|[[image:pald.png|16px]] | |||
|- | |- | ||
|Episode 1 Ending | |Episode 1 Ending | ||
|align="right"|'''5''' | |align="right"|'''5''' | ||
|Looks horrible with tiles made for standard palette. | |Looks horrible with tiles made for standard palette. | ||
|[[image:palg.png|16px]] | |||
|- | |- | ||
|Intro Animation | |Intro Animation | ||
|align="right"|'''6''' | |align="right"|'''6''' | ||
|Looks horrible with tiles made for standard palette. | |Looks horrible with tiles made for standard palette. | ||
|[[image:palh.png|16px]] | |||
|} | |} | ||
[[Category:EDuke32 specific commands]] | [[Category:EDuke32 specific commands]] | ||
[[Category:Game manipulation]] | [[Category:Game manipulation]] |
Revision as of 16:47, 26 September 2009
setgamepalette <pal_ID>
Switches between the special palettes that Duke Nukem 3D uses. The palettes are located in LOOKUP.DAT. This command can take values between 0 and 6.