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Sleeptime

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Revision as of 13:29, 4 May 2009 by One (talk | contribs)

sleeptime <count>

Changes actor "sleep" counter to <count>. The actor's "sleep" counter is incremented once per tic if the player is less than 30000 units away. The actor is put back to "sleep" once the counter reaches 32767 and the player is a certain distance away.