Qsprintf
qsprintf <quote1> <quote2> <gamevar> <gamevar> <gamevar> <gamevar> <gamevar> ...
Copies the text of <quote2> to <quote1>, replacing all variable placeholders %ld with their gamevar values in relative order.
You can use a single quote for both placeholders. Also, you can use a single quote to display many different texts at the same time, since using qsprintf in a quote doesn't alter the text displayed by a gametext command used before with that quote.
gamevar TEMP 0 1 definequote 254 PLACEHOLDER onevent EVENT_DISPLAYREST getplayer[THISACTOR].actors_killed TEMP // Get the number of kills the player has redefinequote 254 ALIENS KILLED: %ld // Redefine a placeholder quote qsprintf 254 254 TEMP // Place our variable into the %ld string gametext STARTALPHANUM 10 10 254 0 0 0 ZERO ZERO xdim ydim // And print to the upper left! endevent