PROJ SPAWNS

From EDukeWiki
Revision as of 18:13, 13 June 2007 by Hendricks266 (talk | contribs) (Added category and fixed grammar.)
Jump to navigation Jump to search

PROJ_SPAWNS is a defineprojectile property used to spawn an actor on impact.

Syntax is:

defineprojectile <tile number> PROJ_SPAWNS <actor>


Set <actor> to -1 to spawn nothing, otherwise <actor> defaults to SMALLSMOKE.

Doesn't work with bullet-type projectiles fired by actors other than the player.