Myos
myos <x> <y> <tilenum> <shade> <orientation>
Displays tiles onscreen. This is an older, more limited version of rotatesprite.
<x> and <y> are on-screen coordinates.
<tilenum> is the tile number.
<shade> is 0 normally but can be any standard shade up to 31 or 63.
<orientation> translucency, masking, etc...
Example code:
setvar x 30
setvar y 30
setvar tilenum 3350
setvar shade 0
setvar orientation 1 // transparency
myos x y tilenum shade orientation