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Showing below up to 50 results in range #1,101 to #1,150.

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  1. (hist) Posz [116 bytes]
  2. (hist) Posy [116 bytes]
  3. (hist) Posx [116 bytes]
  4. (hist) MONSTERS OFF [115 bytes]
  5. (hist) Default volume [113 bytes]
  6. (hist) Mouseflip [113 bytes]
  7. (hist) Ceilingpal [113 bytes]
  8. (hist) Scuba amount [113 bytes]
  9. (hist) Menubackground [111 bytes]
  10. (hist) DOS [109 bytes]
  11. (hist) Secretlevel [108 bytes]
  12. (hist) Camera time [108 bytes]
  13. (hist) Cameraang [107 bytes]
  14. (hist) WEAPONx TOTALTIME [107 bytes]
  15. (hist) Oang [107 bytes]
  16. (hist) WEAPONx SELECTSOUND [106 bytes]
  17. (hist) Loogcnt [106 bytes]
  18. (hist) Fta on [106 bytes]
  19. (hist) Floorshade [106 bytes]
  20. (hist) Holoduke amount [106 bytes]
  21. (hist) Jetpack amount [105 bytes]
  22. (hist) WEAPONx SPAWNTIME [104 bytes]
  23. (hist) Heat on [104 bytes]
  24. (hist) Members of the input structure [103 bytes]
  25. (hist) Heat amount [103 bytes]
  26. (hist) Noexits [102 bytes]
  27. (hist) Noautoload (DEF) [101 bytes]
  28. (hist) Ceilingshade [100 bytes]
  29. (hist) Boot amount [100 bytes]
  30. (hist) Angleinterpolation [99 bytes]
  31. (hist) Weapon sway [98 bytes]
  32. (hist) RESPAWN MONSTERS [97 bytes]
  33. (hist) Shield amount [95 bytes]
  34. (hist) WEAPONx FIREDELAY [94 bytes]
  35. (hist) FFIRE [94 bytes]
  36. (hist) MARKER [93 bytes]
  37. (hist) Ypanning [92 bytes]
  38. (hist) Nofloorpal [89 bytes]
  39. (hist) Shadow pal [89 bytes]
  40. (hist) Camerasprite [89 bytes]
  41. (hist) Max shield amount [88 bytes]
  42. (hist) Wallnum [87 bytes]
  43. (hist) RESPAWN ITEMS [87 bytes]
  44. (hist) Numsectors [85 bytes]
  45. (hist) Current events [83 bytes]
  46. (hist) Lastrandomspot [82 bytes]
  47. (hist) Color [80 bytes]
  48. (hist) Gm [80 bytes]
  49. (hist) Wallptr [77 bytes]
  50. (hist) M recstat [58 bytes]

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