TRIPBOMB CONTROL
Defines the behaviour of a tripbomb placed onto a wall (armed).
Set to 1 to use a Timer, the amount of time defined by the gamevar STICKYBOMB_LIFETIME (?) Set to 2 to use a Tripwire/Laser (Default)
Defines the behaviour of a tripbomb placed onto a wall (armed).
Set to 1 to use a Timer, the amount of time defined by the gamevar STICKYBOMB_LIFETIME (?) Set to 2 to use a Tripwire/Laser (Default)