Spawnwallglass

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Revision as of 09:41, 5 July 2025 by Oasiz (talk | contribs) (Created page with "'''spawnwallglass''' <sprite id> <wall id> <glass count> Calls the glass spawning function commonly seen when a player shoots a wall light. This works by spawning GLASSPIECES randomly for the amount set in glass count for the wall segment.<br> The pieces will fall down in relation to where the light was shot from, typically facing the player and roughly from the height the bullet hit it. See also: spawnceilingglass spawnwallstainedglass Category:EDuke32_spe...")
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spawnwallglass <sprite id> <wall id> <glass count>

Calls the glass spawning function commonly seen when a player shoots a wall light.

This works by spawning GLASSPIECES randomly for the amount set in glass count for the wall segment.
The pieces will fall down in relation to where the light was shot from, typically facing the player and roughly from the height the bullet hit it.

See also: spawnceilingglass spawnwallstainedglass