TRIPBOMB CONTROL
Defines the behaviour of a tripbomb placed onto a wall (armed).
Set to 1 to use a Tripwire/Laser (default)
Set to 2 to use a timer, the amount of time defined by the gamevar STICKYBOMB_LIFETIME
Defines the behaviour of a tripbomb placed onto a wall (armed).
Set to 1 to use a Tripwire/Laser (default)
Set to 2 to use a timer, the amount of time defined by the gamevar STICKYBOMB_LIFETIME