Ifgapzl
ifgapzl <number>
Used to test if the distance between the floor and ceiling of the sector the player is in is less than <number>.
Note that blockable sprites can also count as floors and ceilings in this case.
ifgapzl <number>
Used to test if the distance between the floor and ceiling of the sector the player is in is less than <number>.
Note that blockable sprites can also count as floors and ceilings in this case.