Spawn
spawn <tilenum>
Adds actor <tilenum> to the current map, at the position of the actor that spawned it. <tilenum> can also be a defined value. See espawn, qspawn, eqspawn, espawnvar, qspawnvar, and eqspawnvar.
When not used in the specific command sense, spawning is the act of placing a new sprite into the running game.