Spawn

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spawn <tilenum>

Adds actor <tilenum> to the current map, at the position of the actor that spawned it. <tilenum> can also be a defined value. See espawn, qspawn, eqspawn, espawnvar, qspawnvar, and eqspawnvar.

When not used in the specific command sense, spawning is the act of placing a new sprite into the running game.