Jump to content

Htowner

From EDukeWiki
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

If the actor/sprite is being hit by a projectile, htowner is the ID of the owner of the projectile.

For example:

getactor[THISACTOR].htowner TEMP

will set TEMP to the sprite ID of sprite who fired the projectile that is hitting THISACTOR.