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Pals

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Member of the player struct; pals # is an array which controls the screen tint values induced by palfrom. See pals_time.

pals # is a 3-component array. pals_time is the 6-bit (0-63) intensity value which controls the initial translucency of the tint before it fades out. The remaining three values are the 6-bit (0-63) RGB color values of the tint.