Building EDuke32 on macOS: Difference between revisions

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Created page with "This page is a work-in-progress adaptation of [http://www.spam-filter.de/osx/eduke32_on_os_x http://www.spam-filter.de/osx/eduke32_on_os_x]."
 
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This page is a work-in-progress adaptation of [http://www.spam-filter.de/osx/eduke32_on_os_x http://www.spam-filter.de/osx/eduke32_on_os_x].
This page is a work-in-progress adaptation of [http://www.spam-filter.de/osx/eduke32_on_os_x http://www.spam-filter.de/osx/eduke32_on_os_x].
== Getting source files ==
* Current version (You need to install the ''subversion'' program) :
<pre>svn co https://eduke32.svn.sourceforge.net/svnroot/eduke32/polymer/eduke32</pre>
* [http://dukeworld.duke4.net/eduke32/synthesis Source tarballs] (Lite subversion snapshots, it does not include metadata, Apple compiled libraries, third-party jaudiolib and Photoshop files).
* [http://dukeworld.duke4.net/eduke32/synthesis/old/ Old] and [http://dukeworld.duke4.net/eduke32/old_versions/source_code/ Older versions].
== Compiler Setup ==
#Install Xcode.
#Copy SDLMain.m and SDLMain.h from the Apple/ directory into the root eduke32/.
#You need to define the root directory of your SDL installation. Edit the file ''eduke32/Apple/Makefile.shared''. In most cases you only have to change the APPLE_TARGET to match your setup. For example: if you have [http://www.macports.org/ MacPorts] (aka DarwinPorts) installed then use ''/opt/local''.
#Type ''make'' and hope for the best!

Revision as of 22:47, 14 February 2012

This page is a work-in-progress adaptation of http://www.spam-filter.de/osx/eduke32_on_os_x.

Getting source files

  • Current version (You need to install the subversion program) :
svn co https://eduke32.svn.sourceforge.net/svnroot/eduke32/polymer/eduke32
  • Source tarballs (Lite subversion snapshots, it does not include metadata, Apple compiled libraries, third-party jaudiolib and Photoshop files).
  • Old and Older versions.

Compiler Setup

  1. Install Xcode.
  2. Copy SDLMain.m and SDLMain.h from the Apple/ directory into the root eduke32/.
  3. You need to define the root directory of your SDL installation. Edit the file eduke32/Apple/Makefile.shared. In most cases you only have to change the APPLE_TARGET to match your setup. For example: if you have MacPorts (aka DarwinPorts) installed then use /opt/local.
  4. Type make and hope for the best!