Category:All commands: Difference between revisions

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{{EDuke32 Intro}}
{{EDuke32 Intro}}


<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
===Flow Control===
*[[actor]]
*[[useractor]]
*[[enda]]
*[[state]]
*[[ends]]
*[[onevent]]
*[[endevent]]
*[[eventloadactor]]
*[[switch]]
*[[endswitch]]
*[[case]]
*[[break]]
===Actor Control===
===Actor Control===
*[[action]]
*[[action]]
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*[[xorvar]]
*[[xorvar]]
*[[xorvarvar]]
*[[xorvarvar]]
===Gamevar Conditions==
*[[randvar]]
*[[randvarvar]]
===Gamevar Conditions===
*[[ifvare]]
*[[ifvare]]
*[[ifvarn]]
*[[ifvarn]]
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*[[ezshoot]]
*[[ezshoot]]
*[[ezshootvar]]
*[[ezshootvar]]
===Spawning===
*[[spawn]]
*[[espawn]]
*[[espawnvar]]
*[[qspawn]]
*[[qspawnvar]]
*[[eqspawn]]
*[[eqspawnvar]]
===Quotes===
*[[definequote]]
*[[redefinequote]]
*[[quote]]
*[[userquote]]
*[[qgetsysstr]]
*[[qsprintf]]
*[[qstrcat]]
*[[qstrcpy]]
*[[qstrlen]]
*[[qstrncat]]
*[[qsubstr]]
===Loops===
*[[whilevarn]]
*[[whilevarvarn]]
===Unsorted===
===Unsorted===
*[[activatebysector]]
*[[activatebysector]]
*[[activatecheat]]
*[[activatecheat]]
*[[actor]]
*[[addammo]]
*[[addammo]]
*[[addinventory]]
*[[addinventory]]
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*[[angoffvar]]
*[[angoffvar]]
*[[betaname]]
*[[betaname]]
*[[break]]
*[[cactor]]
*[[cactor]]
*[[calchypotenuse]]
*[[calchypotenuse]]
*[[cansee]]
*[[cansee]]
*[[canseespr]]
*[[canseespr]]
*[[case]]
*[[changespritesect]]
*[[changespritesect]]
*[[changespritestat]]
*[[changespritestat]]
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*[[definelevelname]]
*[[definelevelname]]
*[[defineprojectile]]
*[[defineprojectile]]
*[[definequote]]
*[[defineskillname]]
*[[defineskillname]]
*[[definesound]]
*[[definesound]]
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*[[dynamicremap]]
*[[dynamicremap]]
*[[else]]
*[[else]]
*[[enda]]
*[[endevent]]
*[[endofgame]]
*[[endofgame]]
*[[ends]]
*[[endswitch]]
*[[enhanced]]
*[[enhanced]]
*[[eqspawn]]
*[[eqspawnvar]]
*[[espawn]]
*[[espawnvar]]
*[[eventloadactor]]
*[[fall]]
*[[fall]]
*[[findnearactor]]
*[[findnearactor]]
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*[[nextspritestat]]
*[[nextspritestat]]
*[[nullop]]
*[[nullop]]
*[[onevent]]
*[[operate]]
*[[operate]]
*[[operateactivators]]
*[[operateactivators]]
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*[[prevspritestat]]
*[[prevspritestat]]
*[[pstomp]]
*[[pstomp]]
*[[qgetsysstr]]
*[[qspawn]]
*[[qspawnvar]]
*[[qsprintf]]
*[[qstrcat]]
*[[qstrcpy]]
*[[qstrlen]]
*[[qstrncat]]
*[[qsubstr]]
*[[quake]]
*[[quake]]
*[[quote]]
*[[randvar]]
*[[randvarvar]]
*[[rayintersect]]
*[[rayintersect]]
*[[readarrayfromfile]]
*[[readarrayfromfile]]
*[[readgamevar]]
*[[readgamevar]]
*[[redefinequote]]
*[[resetactioncount]]
*[[resetactioncount]]
*[[resetcount]]
*[[resetcount]]
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*[[soundoncevar]]
*[[soundoncevar]]
*[[soundvar]]
*[[soundvar]]
*[[spawn]]
*[[spgethitag]]
*[[spgethitag]]
*[[spgetlotag]]
*[[spgetlotag]]
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*[[starttrack]]
*[[starttrack]]
*[[starttrackvar]]
*[[starttrackvar]]
*[[state]]
*[[stopactorsound]]
*[[stopactorsound]]
*[[stopallsounds]]
*[[stopallsounds]]
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*[[stopsoundvar]]
*[[stopsoundvar]]
*[[strength]]
*[[strength]]
*[[switch]]
*[[time]]
*[[time]]
*[[tip]]
*[[tip]]
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*[[updatesector]]
*[[updatesector]]
*[[updatesectorz]]
*[[updatesectorz]]
*[[useractor]]
*[[userquote]]
*[[wackplayer]]
*[[wackplayer]]
*[[whilevarn]]
*[[whilevarvarn]]
*[[writearraytofile]]
*[[writearraytofile]]
</div>


[[Category:All commands]]
[[Category:All commands]]

Revision as of 09:13, 6 April 2011

EDuke32 Scripting

Flow Control

Actor Control

Structure Access

Gamevar Operators

Gamevar Conditions

Projectiles

Spawning

Quotes

Loops

Unsorted

Subcategories

This category has the following 14 subcategories, out of 14 total.

E

G

I

P

S