Cstat: Difference between revisions

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:'''256''' - Make sprite able to be hit by weapons
:'''256''' - Make sprite able to be hit by weapons
:'''512''' - Second transparency level (combine with cstat 2)


:'''32768''' - Invisible
:'''32768''' - Invisible


Also see [[cstator]].
Also see [[cstator]].

Revision as of 21:12, 20 January 2005

cstat <number>

Sets flags for how to draw an actor, as well as afew flags for interaction. Add all together all wanted flag values, and use that as <number>.

Flag values for cstat are:

1 - Make sprite blockable
2 - Make sprite transparent
4 - Flip sprite around x-axis
8 - Flip sprite around y-axis
16 - Draw sprite as vertically flat
32 - Draw him as horizontally flat
64 - Make sprite one sided
128 - Half submerged
256 - Make sprite able to be hit by weapons
512 - Second transparency level (combine with cstat 2)
32768 - Invisible

Also see cstator.