EVENT DISPLAYKNUCKLES: Difference between revisions

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{{EventTable|1=EVENT_DISPLAYKNUCKLES|2=[[screenpeek]]|3=[[i|player->i]]|4=1 value}}
EVENT_DISPLAYKNUCKLES is a [[EDuke32_event_list|Game Event]].
EVENT_DISPLAYKNUCKLES is a [[EDuke32_event_list|Game Event]].


This event is run whenever the knuckle crack animation is displayed (Triggered in-game by idling for a set amount of time) set RETURN to 1 to disable.
This event is run whenever the knuckle crack animation is displayed. Triggered in-game by idling for a set amount of time.
 
If RETURN is set to -1, the animation is disabled, and the currently active weapon will still be displayed.
 
If RETURN is set to 1, the animation is disabled, but the weapon will remain hidden until [[knuckle_incs]] is 0.


[[Category:Events]]
[[Category:Events]]

Revision as of 08:03, 30 January 2022

Event ID player# THISACTOR RETURN
EVENT_DISPLAYKNUCKLES screenpeek player->i 1 value

EVENT_DISPLAYKNUCKLES is a Game Event.

This event is run whenever the knuckle crack animation is displayed. Triggered in-game by idling for a set amount of time.

If RETURN is set to -1, the animation is disabled, and the currently active weapon will still be displayed.

If RETURN is set to 1, the animation is disabled, but the weapon will remain hidden until knuckle_incs is 0.