EVENT DISPLAYLOADINGSCREEN: Difference between revisions

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EVENT_DISPLAYLOADINGSCREEN is a [[EDuke32_event_list|Game Event]].
'''EVENT_DISPLAYLOADINGSCREEN''' is a [[EDuke32_event_list|game event]].


This [[event]] is called whenever the loading screen is drawn. This event can be used to draw sprites on the loading screen.
This [[event]] is called whenever the loading screen is drawn, after the actual background has been displayed; it can be used to draw sprites on top of the loading screen.  This event is not to be confused with [[EVENT_GETLOADTILE]].


[[Category:Events]]
[[Category:Events]]

Revision as of 03:08, 14 July 2009

EVENT_DISPLAYLOADINGSCREEN is a game event.

This event is called whenever the loading screen is drawn, after the actual background has been displayed; it can be used to draw sprites on top of the loading screen. This event is not to be confused with EVENT_GETLOADTILE.