EVENT DISPLAYLOADINGSCREEN: Difference between revisions

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m added note about loading bat stored into RETURN (added by TerminX in r4900)
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'''EVENT_DISPLAYLOADINGSCREEN''' is a [[EDuke32_event_list|game event]].
'''EVENT_DISPLAYLOADINGSCREEN''' is a [[EDuke32_event_list|game event]].


This [[event]] is called whenever the loading screen is drawn, after the actual background has been displayed; it can be used to draw sprites on top of the loading screen. This event is not to be confused with [[EVENT_GETLOADTILE]].
This [[event]] is called whenever the loading screen is drawn, after the actual background has been displayed; it can be used to draw sprites on top of the loading screen. The current loading progress is stored in RETURN. This event is not to be confused with [[EVENT_GETLOADTILE]].


[[Category:Events]]
[[Category:Events]]

Revision as of 14:19, 11 January 2015

EVENT_DISPLAYLOADINGSCREEN is a game event.

This event is called whenever the loading screen is drawn, after the actual background has been displayed; it can be used to draw sprites on top of the loading screen. The current loading progress is stored in RETURN. This event is not to be confused with EVENT_GETLOADTILE.