EVENT DISPLAYROOMSEND: Difference between revisions

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EVENT_DISPLAYROOMSEND is a [[EDuke32_event_list|Game Event]].
EVENT_DISPLAYROOMSEND is a [[EDuke32_event_list|Game Event]].


Triggered right after the game world is rendered and, on theory, before any sprite above the screen.
Triggered right after the game world is rendered.


Unlike [[EVENT_DISPLAYROOMS]] this is never run for mirrors.
Unlike [[EVENT_DISPLAYROOMS]] this is never run for mirrors.


[[Category:Events]]
[[Category:Events]]

Latest revision as of 12:12, 4 February 2022

Event ID player# THISACTOR RETURN
EVENT_DISPLAYROOMSEND screenpeek player->i 0 values

EVENT_DISPLAYROOMSEND is a Game Event.

Triggered right after the game world is rendered.

Unlike EVENT_DISPLAYROOMS this is never run for mirrors.