EVENT KILLIT

From EDukeWiki
Revision as of 13:17, 20 July 2014 by Fox (talk | contribs)
Jump to navigation Jump to search

EVENT_KILLIT is a Game Event.

This event is fired when an actor is about to be deleted by the killit command or by the game. Set gamevar RETURN to any non-zero value to prevent the actor from being deleted.

Note: Be carefull while using commands that change the gamevar RETURN (such as espawn), as you may need to set it back to zero.