EVENT PRESSEDFIRE: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
One (talk | contribs)
No edit summary
No edit summary
Line 1: Line 1:
EVENT_PRESSEDFIRE is a [[EDuke32_event_list|Game Event]].
EVENT_PRESSEDFIRE is a [[EDuke32_event_list|Game Event]].


This [[event]] turns on when you press the shoot key (''ctrl'' by default) and proceeds until this key is holding.
This [[event]] turns on when you press the shoot key (''ctrl'' and ''mouse button 1'' by default) and proceeds until this key is holding.


Setting [[RETURN]] to any non-zero value prevents shooting.
Setting [[RETURN]] to any non-zero value will effective negate the keypress, preventing the game from reacting in any way.


[[Category:Events]]
[[Category:Events]]

Revision as of 17:40, 14 April 2013

EVENT_PRESSEDFIRE is a Game Event.

This event turns on when you press the shoot key (ctrl and mouse button 1 by default) and proceeds until this key is holding.

Setting RETURN to any non-zero value will effective negate the keypress, preventing the game from reacting in any way.