EVENT PROCESSINPUT

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Revision as of 17:12, 15 April 2007 by Dr. Kylstien (talk | contribs) (New page: This event is called when the game processes input from the player. It can be used with getinput to check for particular button presses.)
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This event is called when the game processes input from the player. It can be used with getinput to check for particular button presses.