EVENT SWIMUP: Difference between revisions

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EVENT_SWIMUP is a [[EDuke32_event_list|Game Event]].
EVENT_SWIMUP is a [[EDuke32_event_list|Game Event]].


This [[event]] is called when the player is in the water and he swim up ( Work with "jump" key, default is "a" ). See also [[EVENT_SWIMDOWN]].
This [[event]] is called when the player is in the water and he swims up (works with the "jump" key, default is "a" ). See also [[EVENT_SWIMDOWN]].


Set gamevar [[RETURN]] to any non-zero value to ignore the key.
Set gamevar [[RETURN]] to any non-zero value to ignore the key.


[[Category:Events]]
[[Category:Events]]

Revision as of 16:10, 28 October 2014

EVENT_SWIMUP is a Game Event.

This event is called when the player is in the water and he swims up (works with the "jump" key, default is "a" ). See also EVENT_SWIMDOWN.

Set gamevar RETURN to any non-zero value to ignore the key.