Difference between revisions of "EVENT SWIMUP"

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EVENT_SWIMUP is a [[EDuke32_event_list|Game Event]].
 
EVENT_SWIMUP is a [[EDuke32_event_list|Game Event]].
  
This [[event]] is called when the player is in the water and he swim up ( Work with "jump" key, default is "a" ). See also [[EVENT_SWIMDOWN]].
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This [[event]] is called when the player is in the water and he swims up (works with the "jump" key, default is "a" ). See also [[EVENT_SWIMDOWN]].
  
 
Set gamevar [[RETURN]] to any non-zero value to ignore the key.
 
Set gamevar [[RETURN]] to any non-zero value to ignore the key.
  
 
[[Category:Events]]
 
[[Category:Events]]

Latest revision as of 15:10, 28 October 2014

EVENT_SWIMUP is a Game Event.

This event is called when the player is in the water and he swims up (works with the "jump" key, default is "a" ). See also EVENT_SWIMDOWN.

Set gamevar RETURN to any non-zero value to ignore the key.