EVENT UPDATESCREENAREA: Difference between revisions

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See [[screenarea_x1]], [[screenarea_y1]], [[screenarea_x2]], [[screenarea_y2]].
See [[screenarea_x1]], [[screenarea_y1]], [[screenarea_x2]], [[screenarea_y2]].


The struct members [[RETURN|ud.return[0] to ud.return[3]]] hereby store '''x1''', '''y1''', '''x2''' and '''y2''' in sequence. Alter the values stored in these variables in order to change the screen area.
The struct members [[RETURN|ud.return[0] to ud.return[3]]] hereby store '''x1''', '''y1''', '''x2''' and '''y2''' in sequence. Alter these in order to resize the screen area.


[[Category:Events]]
[[Category:Events]]

Revision as of 13:33, 23 February 2020

EVENT_UPDATESCREENAREA is a Misc Event.

This event is triggered whenever the visible game area is updated. Use this event to change the size of the game view, similar to when you press + or -

See screenarea_x1, screenarea_y1, screenarea_x2, screenarea_y2.

The struct members ud.return[0] to ud.return[3] hereby store x1, y1, x2 and y2 in sequence. Alter these in order to resize the screen area.