Eshootvar: Difference between revisions

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eshootvar <var>
eshootvar <gamevar>


Shoots the projectile referenced by <var>, but returns the [[sprite id]] of the projectile into the RETURN [[gamevar]].  See [[eshoot]].
Shoots the projectile referenced by <gamevar>, but returns the [[sprite id]] of the projectile into the [[gamevar]] RETURN.  See [[eshoot]].


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Projectile manipulation]]
[[Category:Projectile manipulation]]

Revision as of 12:45, 24 July 2006

eshootvar <gamevar>

Shoots the projectile referenced by <gamevar>, but returns the sprite id of the projectile into the gamevar RETURN. See eshoot.