Event list: Difference between revisions

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Line 25: Line 25:
*[[EVENT_CONTINUELEVELMUSICSLOT]]
*[[EVENT_CONTINUELEVELMUSICSLOT]]
*[[EVENT_ENDLEVELSCREEN]]
*[[EVENT_ENDLEVELSCREEN]]
*[[EVENT_UPDATESCREENAREA]]
*[[EVENT_EXITGAMESCREEN]]
*[[EVENT_EXITGAMESCREEN]]
*[[EVENT_EXITPROGRAMSCREEN]]
*[[EVENT_EXITPROGRAMSCREEN]]
Line 42: Line 41:
*[[EVENT_SKIPCUTSCENE]]<sup>[2]</sup>
*[[EVENT_SKIPCUTSCENE]]<sup>[2]</sup>
*[[EVENT_SOUND]]<sup>[1][2]</sup>
*[[EVENT_SOUND]]<sup>[1][2]</sup>
*[[EVENT_UPDATESCREENAREA]]


Unused
Unused

Revision as of 23:57, 24 August 2018

EDuke32 Scripting

This is a list of every event in the current release of EDuke32.

All events are accessed using the onevent command.

[1] Unsynchronized events
[2] may recurse
[3] no current player set

Misc events

Unused

Screen drawing events (menus)

Screen drawing events (special screens and cutscenes)

Screen drawing events (HUD)

Screen drawing events (player body)

Screen drawing events (in-game)

Screen drawing events (misc)

Actor controlling events

Global events

Player controlling events

Input controlling/activated events