Difference between revisions of "Event list"

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*[[EVENT_GAME]]
 
*[[EVENT_GAME]]
 
*[[EVENT_GETAUTOAIMANGLE]]
 
*[[EVENT_GETAUTOAIMANGLE]]
*[[EVENT_GETLOADTILE]]
 
*[[EVENT_GETMENUTILE]]
 
 
  
 
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| width="33%" valign="top" style="border-right: none; border-left: none; padding: 0.6em;" |
  
 +
*[[EVENT_GETLOADTILE]]
 +
*[[EVENT_GETMENUTILE]]
 
*[[EVENT_GETSHOTRANGE]]
 
*[[EVENT_GETSHOTRANGE]]
 
*[[EVENT_HOLODUKEOFF]]
 
*[[EVENT_HOLODUKEOFF]]
Line 65: Line 64:
 
*[[EVENT_PREVIOUSWEAPON]]
 
*[[EVENT_PREVIOUSWEAPON]]
 
*[[EVENT_PROCESSINPUT]]
 
*[[EVENT_PROCESSINPUT]]
 +
 +
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 +
 
*[[EVENT_QUICKKICK]]
 
*[[EVENT_QUICKKICK]]
 
*[[EVENT_RESETINVENTORY]]
 
*[[EVENT_RESETINVENTORY]]
 
*[[EVENT_RESETPLAYER]]
 
*[[EVENT_RESETPLAYER]]
 
*[[EVENT_RESETWEAPONS]]
 
*[[EVENT_RESETWEAPONS]]
 
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*[[EVENT_RETURNTOCENTER]]
 
*[[EVENT_RETURNTOCENTER]]
 
*[[EVENT_SELECTWEAPON]]
 
*[[EVENT_SELECTWEAPON]]

Revision as of 13:15, 8 June 2008

EDuke32 Scripting

This is a list of every event in the current release of EDuke32.

All events are accessed using the onevent command.