Full list of structure members: Difference between revisions

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*[[Members of the input structure]]
*[[Members of the input structure]]
*[[Members of the tsprite structure]]
*[[Members of the tsprite structure]]
*[[Members of the tiledata structure]]
*[[Members of the paldata structure]]


[[Category:Structure member documentation]]
[[Category:Structure access]]
[[Category:Scripting documentation]]
[[Category:Scripting documentation]]

Revision as of 19:01, 3 April 2015

EDuke32 Scripting

Member functions are internal properties that may be accessed through CONs in EDuke. They may be called within actors, states, or events. Every entity in the game uses these to varying effects.

See structure access for more information about how to use these structures and their members.