Getinput: Difference between revisions

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New page: This command can be used within EVENT_PROCESSINPUT to fetch one of the members of the input structure into a gamevar. getinput[<player id>].<member> <gamevar> The player id i...
 
Automatically fixing double redirect from Structure access to Category:Structure access in a maintenance job
 
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This command can be used within [[EVENT_PROCESSINPUT]] to fetch one of the [[members of the input structure]] into a [[gamevar]].
#REDIRECT [[Category:Structure access]]


getinput[<player id>].<member> <gamevar>
[[Category:EDuke32 specific commands]]
 
[[Category:Input manipulation]]
The player id is usually provided by THISACTOR, it is unknown whether other values are useful or applicable.
[[Category:Gamevar manipulation]]

Latest revision as of 15:29, 31 May 2020