Getplayer: Difference between revisions

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getplayer[<x>].<member> <gamevar>
getplayer[<x>].<member> <gamevar>


This sets <gamevar> equal to the value of one of the [[player member functions]] <member>. The value of <x> can either be "THISACTOR" or "myconnectindex." It is wise to use "myconnectindex" whenever possible in getplayer or [[setplayer]] as it more accurately grabs the value of <member>.
This sets <gamevar> equal to the value of one of the player member functions [http://www.eduke32.com/wiki/index.php?title=Player_Member_Functions] <member>. The value of <x> can either be "THISACTOR" or "myconnectindex." It is wise to use "myconnectindex" whenever possible in getplayer or [[setplayer]] as it more accurately grabs the value of <member>.

Revision as of 11:03, 24 December 2004

getplayer[<x>].<member> <gamevar>

This sets <gamevar> equal to the value of one of the player member functions [1] <member>. The value of <x> can either be "THISACTOR" or "myconnectindex." It is wise to use "myconnectindex" whenever possible in getplayer or setplayer as it more accurately grabs the value of <member>.