Getuserdef: Difference between revisions

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'''getuserdef'''[<sprite id>].<functionname> <gamevar>
#REDIRECT [[structure access]]
 
Use getuserdef to set the value of the gamevar <gamevar> to the value of <functionname> within the actor determined by the gamevar <sprite id> and save it to the gamevar.


[[Category:EDuke commands]]
[[Category:EDuke commands]]
[[Category:Userdef structure members]]
[[Category:Gamevar manipulation]]
[[Category:Gamevar manipulation]]

Revision as of 21:24, 24 February 2011

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