Globalsoundvar: Difference between revisions
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Play sound that can be heard everywhere in the map. The value of the <[[gamevar]]> is the number of the sound to play. See [[globalsound]]. | Play sound that can be heard everywhere in the map. The value of the <[[gamevar]]> is the number of the sound to play. See [[globalsound]]. | ||
[[Category:EDuke32 specific commands]] | |||
[[Category:Sound manipulation]] |
Revision as of 08:40, 24 September 2005
globalsoundvar <gamevar>
Play sound that can be heard everywhere in the map. The value of the <gamevar> is the number of the sound to play. See globalsound.