Htowner: Difference between revisions

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will set TEMP to the sprite ID of sprite who fired the weapon that is hitting [[THISACTOR]].
will set TEMP to the sprite ID of sprite who fired the weapon that is hitting [[THISACTOR]].
[[Category:Sprite structure members]]

Revision as of 07:00, 7 September 2006

If the actor/sprite is being hit by a weapon, htowner is the ID of the owner of the weapon.

For example:

getactor[THISACTOR].htowner TEMP

will set TEMP to the sprite ID of sprite who fired the weapon that is hitting THISACTOR.