Htpicnum: Difference between revisions

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The picnum of the projectile that is hitting the actor.  For example, if the actor has just been hit by a bullet, then the actor's htpicnum is set to SHOTSPARK1.
The picnum of the projectile that is hitting the actor.  For example, if the actor has just been hit by a bullet, then the actor's htpicnum is set to SHOTSPARK1.
[[Category:Sprite structure members]]

Latest revision as of 19:13, 9 September 2006

The picnum of the projectile that is hitting the actor. For example, if the actor has just been hit by a bullet, then the actor's htpicnum is set to SHOTSPARK1.