Ifcount: Difference between revisions

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ifcount <number>
ifcount <number>


Checks to see if the current [[actor]] has counted to <number> tics. One tic is 1/32 of a second.
Checks to see if the current [[actor]] has counted <number> tics. One tic is 1/32 of a second.


[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:If conditions]]
[[Category:If conditions]]

Revision as of 18:36, 29 October 2005

ifcount <number>

Checks to see if the current actor has counted <number> tics. One tic is 1/32 of a second.