Insertspriteq: Difference between revisions

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Inserts the current [[actor]]'s [[sprite id]] into the [[decal deletion queue]].
Inserts the current [[actor]]'s [[sprite id]] into the [[decal deletion queue]].
Bad things will happen if a sprite in the queue does not have a [[statnum]] that allows [[killit]] to actually delete sprites. See [[killit]] for more information.


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Sprite manipulation]]
[[Category:Sprite manipulation]]

Latest revision as of 23:08, 22 May 2018

insertspriteq

Inserts the current actor's sprite id into the decal deletion queue.

Bad things will happen if a sprite in the queue does not have a statnum that allows killit to actually delete sprites. See killit for more information.