Mdflags

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Revision as of 17:04, 23 December 2009 by Hendricks266 (talk | contribs)
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mdflags <value>

A bitfield for how to draw an actor's model. These flags never affect the actual gameplay, and as such do not have to be synchronized. Maphacks are the primary users of this.

Mdflags is available for the spriteext and wall structs.

Flag values for mdflags are:

1 - Make sprite be displayed as sprite, instead of a model
2 - No model animation.
4 - away1 (?)
8 - away2 (?)
16 - Process in EVENT_ANIMATESPRITES