Members of the player structure: Difference between revisions

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[[Category:Player manipulation]]
[[Category:Player manipulation]]
[[Category:Structure member documentation]]

Revision as of 17:58, 5 October 2006

The various members of the player structure affect various aspects of the player, and manipulating their values is a very important aspect of scripting in EDuke32. Values can be retrieved from the game's internal player structures and stored in a gamevar with the getplayer command, and the setplayer command allows you to set any of the player structure member's value to that of a gamevar.

Here is the list of members of the player structure: