Multiplayer: Difference between revisions

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[http://yang-online.com/ YANG (Yet Another Netplay Guider)] is recommended for Internet play.
__TOC__


== Modern Client/Server Multiplayer ==
== Modern Client/Server Multiplayer ==
<font size="4">Your mileage may vary with multiplayer support in current versions. If you encounter problems, try [[#Old-Style Master/Slave or Peer-to-Peer Multiplayer|old versions]] instead.</font>


===To start a multiplayer server===
===To start a multiplayer server===
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''Note: You will probably have to change the default console key in keyboard options to something else because "pause" just pauses the game and does not open console.''
''Note: You will probably have to change the default console key in keyboard options to something else because "pause" just pauses the game and does not open console.''
===Server table===


We can list servers here in future when Server/Client is more stable. :)
We can list servers here in future when Server/Client is more stable. :)
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<tr>
<tr>
<td>[http://www.moddb.com/games/duke-nukem-red-alert/ Duke Nukem Red Alert]</td>
<td>N/A</td>
<td>8</td>  
<td>N/A</td>  
<td>124.198.169.51:23513</td>
<td>N/A</td>
<td>Currently offline</td>
<td>N/A</td>
<td>N/A</td>
<td>N/A</td>
</tr>
</tr>
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Since new multiplayer code is broken, you can use the last version of EDuke32 to contain the old code in the meantime.
Since new multiplayer code is broken, you can use the last version of EDuke32 to contain the old code in the meantime.


Required version: http://dukeworld.duke4.net/eduke32/synthesis/old/20091203-1551/
Required version: [http://forums.duke4.net/topic/6523-eduke32-oldmp/ EDuke32-OldMP]
 
[http://yang-online.com/ YANG (Yet Another Netplay Guider)] is recommended for Internet play.


Documentation for the command-line parameters is available here: http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html
Documentation for the command-line parameters is available here: http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html

Revision as of 01:17, 24 November 2013

Modern Client/Server Multiplayer

Your mileage may vary with multiplayer support in current versions. If you encounter problems, try old versions instead.

To start a multiplayer server

At the command prompt, run the command:

eduke32 -server

By default servers listen on port UDP 23513.

Clients will then connect with

eduke32 -connect <server IP>

Note: You will probably have to change the default console key in keyboard options to something else because "pause" just pauses the game and does not open console.

Server table

We can list servers here in future when Server/Client is more stable. :)

Server Name Max Players IP:Port Status IRC Server/Channel
N/A N/A N/A N/A N/A

Old-Style Master/Slave or Peer-to-Peer Multiplayer

Since new multiplayer code is broken, you can use the last version of EDuke32 to contain the old code in the meantime.

Required version: EDuke32-OldMP

YANG (Yet Another Netplay Guider) is recommended for Internet play.

Documentation for the command-line parameters is available here: http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html