From EDukeWiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

overpicnum is similar to picnum, except it is used for walls to determine the picnum of a masked wall. Tile 0 is the ugly brown-brick texture, while 230 is the BIGFORCE texture, and 663 is H_FORCEFIELD. Other tiles can also be used with this. This does not set the overpicnum's visibility, which is done with bits 16 or 32 of Cstat(wall) instead.