PROJECTILE RPG IMPACT: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
m Added category.
(No difference)

Revision as of 17:52, 3 April 2015

Setting this flag in the PROJ_WORKSLIKE variable means that the actors\players that are hit by the projectile incur damage from the force of the impact, not just the hitradius. This can be used in conjunction with setting PROJ_HITRADIUS to 0 in order to create an effect like shooting a rock, if you want it to be realistic.