PROJ EXTRA RAND: Difference between revisions

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[[PROJ_EXTRA|extra]] is a random value added to a projectile damage.
'''PROJ_EXTRA_RAND''' is a random value added to a projectile damage.


By default it is 5, meaning that a SHOTGUN projectile (which damage is defined as 10 in USER.CON) will make cause a damage of 10 to 15.
By default it is 5, meaning that a SHOTGUN projectile (which damage is defined as 10 in USER.CON) will make cause a damage of 10 to 15.


Setting it to zero should remove the random damage made by projectiles.
Setting it to zero should cause the projectile to inflict the precise damage defined by [[PROJ_EXTRA]].


[[Category:Projectile_structure_members]]
[[Category:Projectile_structure_members]]

Revision as of 19:30, 19 January 2011

PROJ_EXTRA_RAND is a random value added to a projectile damage.

By default it is 5, meaning that a SHOTGUN projectile (which damage is defined as 10 in USER.CON) will make cause a damage of 10 to 15.

Setting it to zero should cause the projectile to inflict the precise damage defined by PROJ_EXTRA.