PROJ HITRADIUS: Difference between revisions

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New page: The distance at which sprites or certain hitscanning walls will be affected by the hitradius of the projectile. If set to a value lower than 1, no hitradius will be...
 
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'''defineprojectile''' <tilenum> '''PROJ_HITRADIUS''' <hitradius>
The distance at which [[sprite|sprites]] or certain hitscanning [[wall|walls]] will be affected by the [[hitradius]] of the projectile. If set to a value lower than 1, no hitradius will be generated.
The distance at which [[sprite|sprites]] or certain hitscanning [[wall|walls]] will be affected by the [[hitradius]] of the projectile. If set to a value lower than 1, no hitradius will be generated.


[[Category:Projectile_structure_members]]
[[Category:Projectile_structure_members]]

Revision as of 06:24, 21 February 2020

defineprojectile <tilenum> PROJ_HITRADIUS <hitradius>

The distance at which sprites or certain hitscanning walls will be affected by the hitradius of the projectile. If set to a value lower than 1, no hitradius will be generated.