Polymer: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
Created page with "'''Polymer''' is a modern OpenGL renderer written by Plagman utilizing modern shaders and demanding a lot of CPU/GPU power for high performance. Polymer supports modern di..."
 
No edit summary
Line 2: Line 2:


Polymer supersedes [[Polymost]].
Polymer supersedes [[Polymost]].
Screenshots can be found at the [http://eduke32.com/ EDuke32 homepage].
Polymer's source code can be found under the BUILD license here: http://svn.eduke32.com/eduke32/polymer/eduke32/build/


See [[rendmode]].
See [[rendmode]].


[[Category:EDuke32 project information]]
[[Category:EDuke32 project information]]

Revision as of 20:36, 23 January 2013

Polymer is a modern OpenGL renderer written by Plagman utilizing modern shaders and demanding a lot of CPU/GPU power for high performance. Polymer supports modern diffuse/normal/parallax/specular/height mapping and dynamic lighting.

Polymer supersedes Polymost.

Screenshots can be found at the EDuke32 homepage.

Polymer's source code can be found under the BUILD license here: http://svn.eduke32.com/eduke32/polymer/eduke32/build/

See rendmode.