Polymer: Difference between revisions
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Hendricks266 (talk | contribs) Created page with "'''Polymer''' is a modern OpenGL renderer written by Plagman utilizing modern shaders and demanding a lot of CPU/GPU power for high performance. Polymer supports modern di..." |
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Polymer supersedes [[Polymost]]. | Polymer supersedes [[Polymost]]. | ||
Screenshots can be found at the [http://eduke32.com/ EDuke32 homepage]. | |||
Polymer's source code can be found under the BUILD license here: http://svn.eduke32.com/eduke32/polymer/eduke32/build/ | |||
See [[rendmode]]. | See [[rendmode]]. | ||
[[Category:EDuke32 project information]] | [[Category:EDuke32 project information]] |
Revision as of 20:36, 23 January 2013
Polymer is a modern OpenGL renderer written by Plagman utilizing modern shaders and demanding a lot of CPU/GPU power for high performance. Polymer supports modern diffuse/normal/parallax/specular/height mapping and dynamic lighting.
Polymer supersedes Polymost.
Screenshots can be found at the EDuke32 homepage.
Polymer's source code can be found under the BUILD license here: http://svn.eduke32.com/eduke32/polymer/eduke32/build/
See rendmode.