Difference between revisions of "Poszv"

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(long necessary edit, appearantly based on findings in the source by TX)
 
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The [[player]]'s z velocity. Usually this maxes out at '''6144''' during most falls. If it reaches or exceeds '''2560''', the [[falling_counter]] begins to increment. When jumping or flying, this value will become negative, usually up to a maximum of '''-4096'''.
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The [[player]]'s z velocity. Usually this maxes out at '''6144''' during most falls. If it reaches or exceeds '''2400''', the [[falling_counter]] begins to increment. When jumping or flying, this value will become negative, usually up to a maximum of '''-4096'''.
  
 
[[Category:Player structure members]]
 
[[Category:Player structure members]]

Latest revision as of 11:23, 11 March 2012

The player's z velocity. Usually this maxes out at 6144 during most falls. If it reaches or exceeds 2400, the falling_counter begins to increment. When jumping or flying, this value will become negative, usually up to a maximum of -4096.