Rapid fire hold: Difference between revisions

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0 unless player is holding fire whilst holding a pipebomb. Nothing seems to happen when you set it.
'''rapid_fire_hold''' is a member of the [[Members_of_the_player_structure|player structure]].
 
This value is normally 0, unless the player is holding down fire whilst holding a pipebomb. If set to 1 while fire is pressed, the majority of the weapon's subsequent operation is aborted.


[[Category:Player structure members]]
[[Category:Player structure members]]
[[Category:Articles requiring verification of information]]
[[Category:Articles requiring verification of information]]

Latest revision as of 03:12, 14 July 2009

rapid_fire_hold is a member of the player structure.

This value is normally 0, unless the player is holding down fire whilst holding a pipebomb. If set to 1 while fire is pressed, the majority of the weapon's subsequent operation is aborted.