Sector Tag Reference Guide: Difference between revisions

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! bgcolor="#c0c0c0" | '''Tag number'''
! bgcolor="#c0c0c0" | '''Tag number'''
! bgcolor="#c0c0c0" | '''Name'''
! bgcolor="#c0c0c0" | '''Name'''
! bgcolor="#c0c0c0" | '''Associated SE tag'''
! bgcolor="#c0c0c0" | '''Associated [[Sector Effector Reference Guide|SE tag]]'''


! bgcolor="#c0c0c0" | '''Description'''
! bgcolor="#c0c0c0" | '''Description'''
Line 12: Line 12:
| Above Water
| Above Water
| 7
| 7
| Tags a sector as being above water.
| Tags this sector as being above water.
|-
|-
|'''2'''
|'''2'''
Line 32: Line 32:
| Elevator Transport
| Elevator Transport
| 17
| 17
| See [[SE17]]
| See [[:Category:Editing Sectors That Rise and Fall#Elevator Transports]].
|-
|-
|'''16'''  
|'''16'''  
| Elevator Platform Down
| Elevator Platform Down
|N/A
|N/A
|
|See [[:Category:Editing Sectors That Rise and Fall#Lifts]].
|-
|-
|'''17'''  
|'''17'''  
| Elevator Platform Up
| Elevator Platform Up
| N/A
| N/A
|
|See [[:Category:Editing Sectors That Rise and Fall#Lifts]].
|-
|-
|'''18'''  
|'''18'''  
| Elevator Down
| Elevator Down
| N/A
| N/A
|
|See [[:Category:Editing Sectors That Rise and Fall#Lifts]].
|-
|-
|'''19'''
|'''19'''
|Elevator Up
|Elevator Up
|N/A
|N/A
|
|See [[:Category:Editing Sectors That Rise and Fall#Lifts]].
|-
|-
|'''20'''  
|'''20'''  
Line 87: Line 87:
| Stretch (also known as "bridge")
| Stretch (also known as "bridge")
| 20
| 20
|  
| See [[:Category:Editing General Sector Effects#Stretching Sectors]].
|-
|-
|'''28'''
|'''28'''
| Drop Floor
| Drop Floor or Ceiling
| 21
| 21
|  
|See [[:Category:Editing Sectors That Rise and Fall]].
|-
|-
|'''29'''
|'''29'''
Line 102: Line 102:
| Rotate and Rise Bridge
| Rotate and Rise Bridge
| 0,1
| 0,1
| See  
|-
|'''31'''
|Two-Way Train
| 30
| See [[:Category:Editing Moving Sectors#Two-Way Trains]]
|-
|'''10xxx'''
| One-Time Sound
|N/A
|Plays sound number xxx the first time the player enters the sector.
|-
|'''32767'''
|Secret Room
|N/A
|Marks this sector as being a secret.
|-
|'''65534'''
|End Of Level with Message
|N/A
|Displays [[quote]] 102, by default "We're gonna fry your ass, Nukem!", and ends the level. Hitagging the sector with a sound number causes that sound to play upon entering the sector.
|-
|'''65535'''
| End Of Level
|N/A
|Ends the level when the player enters the sector.
|}
|}
:'''31''' - Two-Way Train (SE 30)
 
:'''10+++''' - One-Time Sound
[[Category:Level editing documentation]]
:'''32767''' - Secret Room
:'''65534''' - End Of Level with Message
:'''65535''' - End Of Level

Latest revision as of 02:24, 25 October 2014

Build/Mapster32 Map Editing


Sector Lotag Listing

Tag number Name Associated SE tag Description
1 Above Water 7 Tags this sector as being above water.
2 Underwater 7 Tags this sector as being underwater.
3 (undocumented) N/A The cycloid emperor (episode 3 boss) can only move in sectors with this tag. It is used to prevent him from wandering onto the bleachers in the stadium level.
9 Sliding Star Trek Doors N/A See Star Trek Doors
15 Elevator Transport 17 See Category:Editing Sectors That Rise and Fall#Elevator Transports.
16 Elevator Platform Down N/A See Category:Editing Sectors That Rise and Fall#Lifts.
17 Elevator Platform Up N/A See Category:Editing Sectors That Rise and Fall#Lifts.
18 Elevator Down N/A See Category:Editing Sectors That Rise and Fall#Lifts.
19 Elevator Up N/A See Category:Editing Sectors That Rise and Fall#Lifts.
20 Ceiling Door N/A See Doom Type Doors
21 Floor Door N/A See Doom Type Doors
22 Splitting Door N/A See Doom Type Doors
23 Swinging Door 11 See Swinging Doors
25 Sliding Door 15 See Sliding Doors
26 Splitting Star Trek Door N/A See Star Trek Doors
27 Stretch (also known as "bridge") 20 See Category:Editing General Sector Effects#Stretching Sectors.
28 Drop Floor or Ceiling 21 See Category:Editing Sectors That Rise and Fall.
29 Teeth Door Prong 22 See Teeth Doors
30 Rotate and Rise Bridge 0,1
31 Two-Way Train 30 See Category:Editing Moving Sectors#Two-Way Trains
10xxx One-Time Sound N/A Plays sound number xxx the first time the player enters the sector.
32767 Secret Room N/A Marks this sector as being a secret.
65534 End Of Level with Message N/A Displays quote 102, by default "We're gonna fry your ass, Nukem!", and ends the level. Hitagging the sector with a sound number causes that sound to play upon entering the sector.
65535 End Of Level N/A Ends the level when the player enters the sector.