Setplayer: Difference between revisions

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Automatically fixing double redirect from Structure access to Category:Structure access in a maintenance job
 
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This allows you to set one of the [[members of the player structure]] to the value of a [[gamevar]].
#REDIRECT [[Category:Structure access]]
 
setplayer[<player id>].<member> <gamevar>
 
The player ID can be either [[THISACTOR]], [[screenpeek]] or [[myconnectindex]], though using myconnectindex is strongly recommended against.
 
...
        ifvarg WEAPON_COUNT 25
        {
            getplayer[THISACTOR].weapon_pos TEMP2
            ifvarl TEMP2 10
            addvar TEMP2 2
            ifvarg TEMP2 9 setvar TEMP2 9
            '''setplayer'''[THISACTOR].weapon_pos TEMP2
        }
...


[[Category:EDuke commands]]
[[Category:EDuke commands]]
[[Category:Player manipulation]]
[[Category:Player manipulation]]
[[Category:Gamevar manipulation]]
[[Category:Gamevar manipulation]]

Latest revision as of 15:29, 31 May 2020